I develop interactive digital content applications with over 5 years
of programming experience. My main focus is on Unity using C#, and I
also work occasionally with Unreal Engine 5 using C++ and
Blueprints.
My goal is to create quality digital content
that adds value to people, while growing professionally in a
passionate and collaborative team, wherever God may guide me (I β€οΈβ
Jesus).
A twin-stick shooter top-down 3D game based on infinite hordes that combines steampunk art with GaudΓ's architectural style. It is a final degree project made with Unreal Engine 4 Blueprints for PC.
A fun sports game with ragdoll physics set in dreams with one clear objective, try score more than your opponent before timeβs up. Published for Nintendo Switch, Xbox One and PlayStation 4 through a publisher, generating profits.
An action/adventure game made with Unreal Engine 4 Blueprints for PC.
A small 1v1 local multiplayer video game made in a game jam with Unity C# for PC.
An arcade-style video game made with Unity C# for Android.
A tribute to the classic Lemmings game, developed as a learning project using C++, SDL2, and TinyXML for PC.