I am a Game Developer + Web Developer.
I am currently developing @DeathByMisstep.
I ❤️ Jesus and I am passionate about video games, series and programming.
Implementation of almost all programming of Death By Misstep with Unity C# (2021.3.19f1) for PC. And other various tasks according to the needs of the team, such as production, web and social media.
Ports to console with Unity C#.
We published DreamBall for Nintendo Switch, Xbox One and PlayStation 4, through a publisher, which has generated profits. It started as a university project and is made with Unreal Engine 4 Blueprints.
Participation in the development of an intern level editor and in the update of the different languages (localization) of the Bubble Guriko video game (Android/iOS), using the Cocos2d-JS. And in the development of a new project in Unity C#.
An upcoming First-Person Rhythm, Stealth and Horror game set on a party cruise where a massive massacre by robots is happening. It is a project made with Unity C# for PC, powered by Level Up (Game Dev Hub) and supported by Amazon Web Services.
A fun sports game with Ragdoll physics set in dreams with one clear objective, try score more than your opponent before time’s up. Video game published for Nintendo Switch, Xbox One and PlayStation 4, through a publisher, which has generated profits. It started as a university project and is made with Unreal Engine 4 Blueprints.
A twin-stick shooter top down 3D game based in infinite hordes that combines steampunk art with Gaudí's architectural style. It is my final degree project made with Unreal Engine 4 Blueprints for PC.
Development of Multiplatform Applications of Video Games and Digital Leisure.